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Matthew Baker
MBaker
Lighting and Rendering



Location:
Chula vista, USA

Language(s):
English

Member Since:
September 2008

Last Updated:
10 July 2011

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Tunnel Revenge
3ds max, Photoshop, VRay
October 2011


   
Hi, here’s my latest project titled Tunnel Revenge. It took me a while to finish this working on and off since I go to school full time with 5 months left to graduate but over all combined it took about a month of on and off work to finish it. The original intention for the project was to recreate the feeling of walking though a cold, dry, and frozen tunnel and practice pushing my lighting skills focusing on color and depth. Total Render time was around 6 hours outputting a 1920x1080 image on an i7 940 2.93 GHz machine with 12GB of ram. The render took awhile because I had the GI scatter option turned on for the VRay environment fog. If I could do it over I would use FumeFX to create the fog/steam but this is was all a learning experience for me. I'm pretty happy with how this all played out since I had a lot of fun learning how to use VRay and in general just playing with lighting.

Software Used:
-3dsmax 2012 Design
-VRay
-Photoshop CS4

Here's a small animated gif for what I did in post



Crits and comments welcomed.
This Image has 1 comments on CGTalk >

 
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